Import and Export Functionality: Supports the Dawn of War model format(.whm), including meshes, textures, bones, markers and animations. Object Editor support: Allows export to Object Editor model ...
Abstract: We introduce GS-SFS, a method that utilizes a camera array with wide baselines for high-quality multiple human mesh reconstruction in large-scale sports scenes. Traditional human ...
Abstract: We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We present a ...
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